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They should have instructions on the mod page. Are there other mods that we know work without issue on the GOG version? Any general mods work but need to be installed manually (copy the files into the correct game folder). If you have questions about the creation of the files, ask a mod author.įortuk: That's very welcome. I only know that they are the key ingredients of a new class mod that can run well on GOG's version of Darkest Dungeon. I do not have the technical knowledge of how the "string table" file and the ".LOC" files were created.
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The mods for the Lamia and the Falconer class by MarvinSeo can be accessed on the Nexus (it seems I can't post a topic containing a direct link, sorry).Īfter extracting the mods' folders and copying the provided files into the "Darkest Dungeon" folder you can play with the 2 classes to your heart's content.
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The author already provided the files the game would otherwise make if the localization file had been run successfully. How come? The author of the mods was kind enough to provide their mods with custom made ".LOC" files as well as a "string table" file in the download-ready folder.īy doing that the need to run the infamous localization file (which would always crash on a GOG version of the game after being run) was eliminated. However, today I've done some testing on MarvinSeo's mods on the Nexus and not only do they work, I haven't encountered any problems with them after using a Lamia and a Falconer hero on a test-run quest. After heaps of outdated or (for the GOG version of Darkest Dungeon) non-functional new class mods, I gave up on the possibility of having a non-official class in the game.
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